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DoubleHit Games

Studio Pitch

Last Update:

01.10.2023

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ABOUT US

  • DoubleHit Games is an independent game dev studio founded in 2016, based in Brazil.

  • Our mission is to create creative and engaging games for all platforms, providing memorable experiences for players.

  • We are proud of our previous success, the game “Eternal Hope”, which gained recognition as the best Brazilian independent game by IGN Brasil at BGS 2019.

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PUBLISHED

OUR JOURNEY SO FAR:

Eternal Hope: Our flagship, launched in 2020, has delighted gamers around the world. Updated until 2022, the game was released on several platforms, including XBOX, PlayStation, Nintendo Switch and PC, selling more than 30 thousand copies and considered the best Brazilian independent game by IGN Brasil at Brazilian game Show event 2019.

- This game invoiced > US$200 in production and post-launch

SOLD

OUR JOURNEY SO FAR:

Nautical Life: Was one of our first titles, developed for cell phones. We sold the project and IP to a partner company that has currently reached more than 5 million downloads on GooglePlay

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PARTNERSHIPS

OUR JOURNEY SO FAR:

We have created incredible partnerships with media representatives, public relations, private investors and publishers from Brazil and other countries

WE

OUR JOURNEY SO FAR:

We are few, but we are worth many!

Our current team is made up of 4 talented employees who share a passion for creating innovative games.

 

We also have freelance employees who have worked with us for many years. Renowned in their fields. We hope to one day definitely incorporate them into our permanent staff!

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WHAT'S COMING:

  • Eternal Hope 2: We are excited to begin development of “Eternal Hope 2,” which aims to double our fan base and achieve revenues of at least US$500,000.

 

  • Eternal Hope Mobile: We are working on the mobile version of the game and are targeting Google's loyalty club, Google Play Pass. We are competing for Google Indie Founds to raise approximately US$150 thousand dollars to work at the game portability. The results should be official by December 2023. We will try again in 2024 if we are not chosen this year. In addition to "google indie founds", we believe we can reach 50 to 100 thousand dollars in revenue in sales on the mobile platform, Google and IOS.

 

  • Dead by Dread: Our next title, “Dead by Dread”, is being developed for PC and consoles. With an online approach, it presents opportunities for internal profitability with the sale of cosmetics, guaranteeing passive income for many years.

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INVESTMENT OPPORTUNITY:

We are seeking financial funds to support our growth journey.

With a proven track record and a dedicated team, we are seeking funding for the next four years, which will be crucial to our continued success.

 

To date, we have worked with investment from publishers and private investors for each individual title. This reduces our horizon since our main source of income ends up being the money from producing the titles and not the money from sales in published stores. We keep a very small % of the titles because to maintain production we allocate most of the royalties from the titles to investors.

We believe that we have the experience and skills necessary to profit from our new titles and with the investment to guarantee these developments we are sure we will achieve our goals

OUR PROPOSAL:

Amount Required 1M

To expand our operations to work simultaneously on 2 or more games, hiring talent and thus being able to take our own titles to stores without the need to defragment revenue through royalties to third parties

Return investment:

Based on our conservative projections, we expect significant ROI as our games reach an increasingly larger audience and generate substantial revenue.

 

We plan to reach XBOX game PASS and Google Play Pass next year, this would guarantee rapid stability of invested funds!

Our competencies:

In addition to our creativity and ability to develop our ideas, we also have the internal capacity to port our games to XBOX, PlayStation, Nintendo Switch, PC and Mobiles. We already did this with the game Eternal Hope!

 

With this in mind, we know we can bring our games to the maximum number of players for ownSelf!

JOIN US

Join our successful journey and be part of the exciting world of gaming. Contact Julio Cesar Pereira, our founder and sole partner, at [Insert contact information] to discuss how you can become a valued partner of DoubleHit Games.

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